So there is lore behind the warlord or wizard king you're playing as, and why your race / empire is the way it is. the customization meta of Stellaris is purely part of the gameplay). It's actually interesting to me that AoW4 does it in a way that tries to explain the lore behind the myriad race / culture combinations, with their Pantheon of gods or whatever, while Stellaris does nothing of the sort (i.e. Isn't Stellaris a huge success? If anything, that would prove that creative customization can be a formula that's popular with players, and Age of Wonders 4 would fill that niche for fantasy settings while Stellaris does it for the sci-fi space setting. Sadly the game doesnt capture the same niche brand AoW had with AoW1/2/SM. The game tactically works on a unit level which fits as it did with AoW3. The features I mentioned being an issue are, the campaign doesnt work due to the random map generation much like Planetfall which is a shame. To me, looking at AoW4 I'm looking at a game where everything is generally the same which means it's not looking promising.Įdit: At the time of looking at this it's sitting at Mixed, to mildly positive. It's fun because you have limited tools and need to build up to greater and more powerful tools or to solve your immediate problem with what you have. Factorio isn't fun because you can build everything you want instantly with no cost to doing so. I argue that giving players a variety of limited tools makes for better gameplay and that games have shown that giving the player challenges based on those limited tools makes for more fun. Which boils down to the whole concept of choice. Playing Aztec feels different then playing HRE. Not nessesarily well implemented for the most part but it is expansive. Compare this with EU4 where there's significant diversity and variants across the world. This is also mirrored in the CK2 vs CK3 cultures and religions comparisons, as well as CK3 government types. Nor do you have the diversity of factions with diverse units. Age of Wonders 4 has gone the same path, no longer do you have Nimue or Nekron or Creepy spider lady. In contrast Beyond earth didn't have the unit diversity nor did it have the faction diversity. Playing Miriam felt significantly different than Dierdra. ![]() In Alpha Centauri the unit diversity wasn't there but the factions had such distinct traits and characterizations to them that the gameplay was divergent and memorable. In AoW 2 you had factions with strengths and weaknesses, unique rosters of units, unique selections of spells and a campaign pitting you with harder scenarios and more complex challenges to solve. This can be easily visualized by looking at Alpha Centauri, or Age of Wonders 2, and comparing them with Beyond Earth and Age of Wonders 4. That problem is requiring the player to make up all of the background to the game they're playing and making a tactical game into a sandbox game. Howdy there, so there's a pretty big problem that's been happening on repeat in recent paradox games as well as Age of Wonders 3, Age of Wonders Planetfall, and very obviously Age of Wonders 4. ![]() How to shoot time-lapse videos in Paradox Games.4Chan's Image Guide- Which Paradox game do I choose?.A full list of guides can be found here.Result: Paradox is Swedish" Websites and Wikis Please use proper spoiler formatting if you are going to discuss spoiler content in non-spoiler threads: >!Paradox is Swedish!< Please mark a thread for spoilers if there's spoilers in the main post or if there's going to be open discussion of spoilers in the comments To avoid spoiling narrative surprises for others, please adhere to the following guidelines: Users may only make one self-promotional submission per week.Īvoid topics on the list of common topics, and do not post topics on the list of banned topics.Ĭontent that breaks the spirit of these rules, or content deemed by the moderators as low-quality, may be removed at moderator discretion. Explanations should be posted as a reddit comment - referencing the title is not enough.Īll giveaways, surveys, and petitions must be approved by the moderators first. General discussion of piracy or leaked content is allowed.Īdhere to the Reddit content policy and the reddiquette.Įxplain what you want people to look at when you post an image. No links to pirated materials, pirated game mods, or key resellers. No memes, image macros, reaction pictures, or similar. Just the title of the post being relevant does not qualify. Hover your mouse over any of the boxes below to view relevant information.Games similar to Paradox titles may also be discussed. ![]() about any game published by Paradox Interactive or their partners. This is a sub-reddit for discussion, links, etc. Sales Game Converters Game Mods Flair Guide Wikis Paradox Forums Report Bug Teamspeak Discord Welcome to Paradox Plaza
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